Virtual world resources
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Virtual worlds on the internet are often called 'MUDs'. MUD stands for "Multiuser Dimension" or "Multiuser Dungeon". These realtime multiuser virtual worlds began when Dungeons and Dragons players wanted to create a higher-speed, computer-based system which could act as a "Dungeon Master" -- a controller that kept track of where everyone was in a virtual world, could track special abilities and points assigned to each player, and could broker interactions between players, resident monsters, and other objects in the world.
With the introduction of a MUD server and a network, the game became faster, more fun, and much more social. With D&D, getting a game together with a dozen friends was an organizational problem. Now thousands of people could subscribe to a virtual world game, and hundreds could interact simultaneously in real-time.
MUDs became something persistent and social. Players began helping each other accomplish tasks. People acquired personalities and persistently played them. People began seeing that these persistent virtual worlds could be used for online conferences, distance learning, and specialized entertainment.
These MUDs were text-only, meaning that as you moved from location to location, you got a new text description. For example, the MUD server might type this upon entering a virtual classroom:
You have entered a classroom with 50 desks. The class topic, "Homer's Odyssey", appears on the blackboard.
A football game is visible outside the window.
Samantha, Ranah, Sung, Thi, and Professor Whang are here.
Exits: out, lecturn.
To check out the game, you might type "look out window", and to leave the class you might type "go out" or just "out". If you have played the text-only Adventure or Zork game, MUDs are essentially multiuser versions of these games.
There is a broad and loyal audience for MUDs. There are over 500 MUDs on the internet now, with 1000 to 10,000 subscribers each. Each MUD can accommodate 100 to 400 simultaneous logins. As computers move toward multimedia, the large audience for MUDs seems odd, but when we think about how social interaction plays a central role in our lives it might not seem so weird.
Often, newcomers find the whole MUD subculture somewhat overwhelming, but fascinating. These information resources will help you feel more at home in interactive online environments. If you're new to this world, you might want to start out reading parts one and two of the FAQ (Frequently-Asked Questions).
FAQ Part I
FAQ Part II
FAQ Part III
The Diku Newsgroup FAQ
The LPMud FAQ
There are lots of worlds out there, and these resources help you to find the virtual world that you can call home.
The Chaco World List
Amberyl's Almost-Complete List of MUSHes
Amberyl's Automated MUSH List
Bob's MOO Gate
Cardiff's MUD Page
Educational MOO Central
The Mud Connector
Scott Geiger's The Mud List
World of Darkness links
rec.games.mud.admin
rec.games.mud.announce
rec.games.mud.diku
rec.games.mud.lp
rec.games.mud.misc
rec.games.mud.tiny
Yahoo's list of Mud resources
Amberyl's MUD Resource Collection
Imaginary Realities
PuebloMOO, An Educational MOO in Phoenix
The CircleMUD Homepage
Area building software and links
Center for Imaginary Environments
The Lost Library of MOO
The MUDdex