
General improvements:
Features added:
What's New?
We've gotten rid of the Pueblo server, so that you no longer need to log in to
Pueblo before you can do anything else. We've also eliminated the need for a
Pueblo username and password.
Pueblo now has almost complete
When you start Pueblo now, the first thing you see is your personal world
list. You can still jump to the Chaco world list, but you don't need to do this
every time Pueblo starts. (This speeds things up quite a bit.)
Pueblo now supports
Pueblo now allows you to have multiple sessions without having to launch a new
copy. Use the "New Pueblo window" command in the file menu to create a new
session.
Pueblo now supports firewall proxy servers, including
Pueblo can now function as your 'telnet' client for Netscape.
Pueblo now supports the Netscape cookie extention for HTTP. You can learn
more about this HTTP extension from the following web page:
http://www.netscape.com/newsref/std/cookie_spec.html
Our installer is now easier to use. Not only that, but it's cleaner, and
won't leave lots of stuff in your TEMP directory like it would before!
Pueblo now supports a
WebTracker, Pueblo's internal web browser, now has a full user interface
including a tool bar. (You can still use Netscape or another external web browser,
too!)
Pueblo now supports your
Pueblo's "panes" can now contain much more dynamic information, using the
Pueblo HTML redirect feature. You can redirect output from the MUD into a pane,
then redirect it back to the main output window when you're done writing to the
pane.
The <H1>-<H6>, <P> tags now support attribute break=all, left or right to
control right and left margins. The base= attribute is processed for the <Head>
tag.
New tags : <nobr>, <base>
Improved handling of the ‘text/plain’ MIME type, and ‘audio/x-mid’.
HTTP errors (like 404 -- document not found), are now reported to the user, so
they know why that pane that just popped up doesn't contain anything.
Improved file logging. You can log either the unformatted HTML as it came
from the MUD (handy for debugging your Pueblo MUD objects), or the text you saw on
your screen.
Pueblo now uses Microsoft's Reality Lab engine, so VRML should be many times
faster than Pueblo 1.0!
Based on your feedback, we've completely reimplemented our 3D navigation, and
added many cool features, like control-clicking on 3d polygons to move towards
them.
There's now a right-click menu in the VRML window for manipulating 3D
preferences and settings.
Collision detection is now supported.
Many rendering improvements have been made, resulting in better-looking 3D
scenes.
Pueblo 1.1 is continuing to adapt the "Moving Worlds" VRML 2.0 specification,
and provides an HTML interface to some aspects of "Moving Worlds".
Pueblo now supports 3d position notification, so MUD servers can implement
avatar support!
VRML background images are now supported, so you can have stars surrounding
your VRML worlds.
New user registration is now done using a Registration Wizard, which leads the
new user through a series of questions necessary to register.
Pueblo now supports the creation of
In the personal world list, you can now enter your username and password for
the world. If you've entered a username and password, Pueblo will automatically
log you into the world (when you connect from your personal world list.)
Pueblo now supports simple
A new 'Notification' preference page allows you to get notified when the
application is iconic and new text arrives. You can select to either play a sound,
or blink the Pueblo icon, or both. In addition, you can only notify if
incoming text matches text you specify.
Pueblo now supports a 'stop' button on the toolbar. Pressing the stop button
aborts connecting to a world and file downloads.
Users can generate bug reports with a form in Pueblo. You can display this
form by selecting 'Submit Bug Report' from the 'Help' menu.
The world list has been redesigned with a multi-level hierarchy and graphics.
The current world is now displayed in the caption.
The status bar now displays better information on download status.
The help system now supports the Windows 95 look and feel.
Pueblo now supports image maps, with the click coordinates being sent to the world server with a
author-specified command.
Pueblo allows web pages to be loaded using normal HTML (<a href=...>load</a>).
When a web page is loaded, Pueblo allows you to either use an external
browser (such as Netscape Navigator™) or Web Tracker, the internal Pueblo web
browser, which displays in a separate window.
Pueblo now includes full support for HTML forms.
Pueblo now supports displaying HTML pages (including graphics) in multiple,
arbitrary windows, called panes. Using HTML forms, this allows a world
programmer to present the user with
When URLs are displayed in the output window, they are automatically
translated into clickable anchors. Clicking on the anchor causes that web page to be
loaded.
This help system now includes a full description of all of the HTML supported
by Pueblo.
Image anchors can now specify a border width of 0.
Pueblo now supports the full HTML 3.0 standard, with the exception of tables.
You can now select and copy text from the HTML output window.
Pueblo now uses the faster and better Intel 3DR 2.1 rendering engine.
Many rendering improvements have been made, resulting in better-looking 3D
scenes.
Pueblo now supports collision detection when moving forward through 3D spaces.
Anchors in VRML scenes are now more accurate.
Some worlds used to have double-spaced output. This has been fixed.
On high-color displays, display of 2D graphic files would sometimes cause
Pueblo to crash. This has been fixed.