


TinTin #tickkey command
This command will define a unique key that will be sent when the tick event
occurs. You can use this key to trigger actions. (If you don’t use a unique
key, then a malicious person could easily cause your tick action to be triggered.)
Example
The following commands sets the tick key to something that is pretty unique:
#ticksize {Coyote’s Tick}
Afterwards the tick events will look like this. (Note that parentheses are
output, not curly braces.)
# 10 seconds to tick. (Coyote’s Tick)
# TICK. (Coyote’s Tick)
Also see
#tick
#tickoff
#tickon
#tickset
#ticksize