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pueblo00000000.gif VR Scout

Chaco Communications, Inc. has publicly released its VR Scout™ 1.30 VRML Plug-in viewer for Windows95 and Windows/NT. VRML is a standard for representing 3-dimensional scenes and objects on the World Wide Web.

The VR Scout 1.30 Plug-in works with your web browser as an internal viewer, integrating 3D images that you can maniplate directly into your web browser. VR Scout works with both NetManage WebSurfer and Netscape Navigator.

VR Scout sets a new standard for VRML viewers, implementing the full VRML 1.0 standard at a high frame rate. In particular, VR Scout 1.0 supports GIF, JPEG and BMP textures, ASCII text and font displays, point-sets, and texture transformations, unlike other VRML viewers. VR Scout uses Microsoft's Reality Lab technology, making it able to exploit new 3D rendering boards for speed.

VR Scout is free for non-commercial and evaluation purposes, and can be downloaded from http://www.chaco.com/vrscout/. Commercial users and others wanting technical support may purchase VR Scout 1.1 for $49 direct from Chaco through email at buy-vrscout@chaco.com.

VR Scout is being licensed by leading software manufacturers for bundling with browsers and other multimedia products. VR Scout is also embedded in Pueblo™, Chaco's revolutionary multimedia Internet game client.

New in VR Scout 1.30:

pueblo00000001.gif Pueblo now uses Microsoft's Reality Lab engine, so VRML should be many times faster than Pueblo 1.0!

pueblo00000001.gif Based on your feedback, we've completely reimplemented our 3D navigation, and added many cool features, like control-clicking on 3d polygons to move towards them.

pueblo00000001.gif There's now a right-click menu in the VRML window for manipulating 3D preferences and settings.

pueblo00000001.gif Collision detection is now supported.

pueblo00000001.gif Many rendering improvements have been made, resulting in better-looking 3D scenes.

pueblo00000001.gif Pueblo 1.1 is continuing to adapt the "Moving Worlds" VRML 2.0 specification, and provides an HTML interface to some aspects of "Moving Worlds".

pueblo00000001.gif Pueblo now supports 3d position notification, so MUD servers can implement avatar support!

pueblo00000001.gif VRML background images are now supported, so you can have stars surrounding your VRML worlds.

VRML Support:

pueblo00000017.gif VR Scout renders the image progressively in pieces, so you can get started using a VRML scene before the whole scene is done being downloaded, parsed, and rendered.

pueblo00000017.gif VR Scout supports WWWAnchor, including hints, links to VRML documents, links to CGI scripts, links to HTML documents, etc.

pueblo00000017.gif VR Scout supports WWWInline, including relative URLs, nested WWWInlines, etc. If there are WWWInlines in the VRML scene, they are downloaded while you are viewing, walking around in the scene, etc. As the downloads of the WWWInlines are completed, they are added to the scene.

pueblo00000017.gif VR Scout supports Textures of GIF, JPEG, and BMP files. Again, these are downloaded while you're walking around in the scene, and as the downloads complete, the textures are added to their surfaces.

pueblo00000017.gif VR Scout supports the LOD (Level-Of-Detail) node.

pueblo00000017.gif VR Scout supports VRML "hints", like background color, etc.

VRML Extensions Supported:

pueblo00000017.gif BackgroundColor. This Info{} node allows scene authors to set the background color of the scene.

Example (sets background to black):
DEF BackgroundColor Info { string "0.0 0.0 0.0" }