


The VR Scout 1.30 Plug-in works with your web browser as an internal viewer,
integrating 3D images that you can maniplate directly into your web browser. VR
Scout works with both NetManage WebSurfer and Netscape Navigator.
VR Scout sets a new standard for VRML viewers, implementing the full VRML 1.0
standard at a high frame rate. In particular, VR Scout 1.0 supports GIF, JPEG
and BMP textures, ASCII text and font displays, point-sets, and texture
transformations, unlike other VRML viewers. VR Scout uses Microsoft's Reality Lab
technology, making it able to exploit new 3D rendering boards for speed.
VR Scout is free for non-commercial and evaluation purposes, and can be
downloaded from
VR Scout is being licensed by leading software manufacturers for bundling with
browsers and other multimedia products. VR Scout is also embedded in Pueblo™,
Chaco's revolutionary multimedia Internet game client.
Example (sets background to black):
VR Scout
Pueblo now uses Microsoft's Reality Lab engine, so VRML should be many times
faster than Pueblo 1.0!
Based on your feedback, we've completely reimplemented our 3D navigation, and
added many cool features, like control-clicking on 3d polygons to move towards
them.
There's now a right-click menu in the VRML window for manipulating 3D
preferences and settings.
Collision detection is now supported.
Many rendering improvements have been made, resulting in better-looking 3D
scenes.
Pueblo 1.1 is continuing to adapt the "Moving Worlds" VRML 2.0 specification,
and provides an HTML interface to some aspects of "Moving Worlds".
Pueblo now supports 3d position notification, so MUD servers can implement
avatar support!
VRML background images are now supported, so you can have stars surrounding
your VRML worlds.
VR Scout renders the image progressively in pieces, so you can get started
using a VRML scene before the whole scene is done being downloaded, parsed, and
rendered.
VR Scout supports WWWAnchor, including hints, links to VRML documents, links
to CGI scripts, links to HTML documents, etc.
VR Scout supports WWWInline, including relative URLs, nested WWWInlines, etc.
If there are WWWInlines in the VRML scene, they are downloaded while you are
viewing, walking around in the scene, etc. As the downloads of the WWWInlines
are completed, they are added to the scene.
VR Scout supports Textures of GIF, JPEG, and BMP files. Again, these are
downloaded while you're walking around in the scene, and as the downloads complete,
the textures are added to their surfaces.
VR Scout supports the LOD (Level-Of-Detail) node.
VR Scout supports VRML "hints", like background color, etc.
BackgroundColor. This Info{} node allows scene authors to set the background
color of the scene.